國立交通大學 |
2019-04-02T06:01:08Z |
Using Active Video Games for Physical Activity Promotion: A Systematic Review of the Current State of Research
|
Peng, Wei; Crouse, Julia C.; Lin, Jih-Hsuan |
國立交通大學 |
2019-04-02T06:00:56Z |
Identification Matters: A Moderated Mediation Model of Media Interactivity, Character Identification, and Video Game Violence on Aggression
|
Lin, Jih-Hsuan |
國立交通大學 |
2019-04-02T05:58:22Z |
Do video games exert stronger effects on aggression than film? The role of media interactivity and identification on the association of violent content and aggressive outcomes
|
Lin, Jih-Hsuan |
國立交通大學 |
2019-04-02T05:58:17Z |
Need Satisfaction Supportive Game Features as Motivational Determinants: An Experimental Study of a Self-Determination Theory Guided Exergame
|
Peng, Wei; Lin, Jih-Hsuan; Pfeiffer, Karin A.; Winn, Brian |
國立交通大學 |
2018-01-24T07:39:44Z |
看別人玩電動很有趣? 以自我決定理論探討遊戲實況平台感知互動、社會臨場感和觀看愉悅感之關係
|
施琬妤; 林日璇; Shih, Wan-Yu; Lin, Jih-Hsuan |
國立交通大學 |
2018-01-24T07:37:54Z |
遊戲與敘事的揉合─遊戲互動性、敘事線索及角色認同對娛樂媒體回應之調節式中介效果
|
萬芝安; 林日璇; 陶振超; Wan, Chih-An; Lin, Jih-Hsuan; Tao, Chen-Chao |
國立交通大學 |
2018-01-24T07:37:34Z |
情侶在「英雄聯盟」中的互動 對於線下關係的影響
|
劉冠麟; 林日璇; 陶振超; Liu, Kuan-Lin; Lin,Jih-Hsuan; Tao, Chen-Chao |
國立交通大學 |
2017-04-21T06:56:24Z |
Just Dance: The Effects of Exergame Feedback and Controller Use on Physical Activity and Psychological Outcomes
|
Lin, Jih-Hsuan |
國立政治大學 |
2017-01 |
How do You Connect on Facebook? The Associations of Facebook Connection Strategies with Perceived Social Support and Psychological Well-being
|
林日璇; Lin, Jih-Hsuan |
國立政治大學 |
2016-06 |
Differential Gains in SNSs: Effects of Active vs. Passive Facebook Political Participation on Offline Political Participation and Voting Behavior among First-time and Experienced Voters
|
林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2016-03-29T00:01:12Z |
從互動性、角色認同及使用者情境建構電子遊戲理論
|
林日璇; Lin Jih-Hsuan |
國立交通大學 |
2016-03-28T08:17:53Z |
從互動性、角色認同及使用者情境建構電子遊戲理論
|
林日璇; Lin Jih-Hsuan |
國立政治大學 |
2016-01 |
Need for Relatedness: A self-determination approach to examining attachment styles, Facebook use, and psychological well-being
|
林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2015-11-26T00:56:20Z |
臉書好友關係連結與指定求助對象訊息對利他意願之影響
|
鍾宜珈; Chung, Yi-Jia; 林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2015-11-26T00:56:12Z |
以媒介素養探討Facebook中的訊息處理與資訊傳佈
|
黃凱毓; Huang, Kai-Yu; 林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2015-07-21T08:27:48Z |
The Role of Attachment Style in Facebook Use and Social Capital: Evidence from University Students and a National Sample
|
Lin, Jih-Hsuan |
國立政治大學 |
2015-06 |
Just Dance: The Effects of Exergame Feedback and Controller Use on Physical Activity and Psychological Outcomes.
|
林日璇; Lin, Jih-Hsuan |
國立政治大學 |
2015-03 |
The role of attachment style in Facebook use and social capital: Evidence from university students and a national sample
|
林日璇; Lin, Jih-Hsuan |
國立政治大學 |
2015 |
The Contributions of Graphic and Enactive Realism to Enjoyment and Effort in Active Video Games
|
林日璇; Lin, Jih-Hsuan;Peng, Wei |
國立政治大學 |
2015 |
A pilot randomized, controlled trial of an active video game physical activity intervention
|
林日璇; Peng, W.;Pfeiffer, K.;Winn, B.; Lin, Jih-Hsuan ;Suton, D. |
國立政治大學 |
2014.06 |
社交媒體vs. 線上遊戲:台灣成人網路使用、媒介慣習與人際互動
|
林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2014-12-13T10:44:15Z |
從互動性、角色認同及使用者情境建構電子遊戲理論
|
林日璇; Lin Jih-Hsuan |
國立交通大學 |
2014-12-13T10:41:38Z |
社群網站對於台灣政治傳播及年輕選民的影響
|
林日璇; Lin Jih-Hsuan |
國立交通大學 |
2014-12-13T10:36:33Z |
社群網站對於台灣政治傳播及年輕選民的影響
|
林日璇; Lin Jih-Hsuan |
國立交通大學 |
2014-12-12T02:39:45Z |
有關係就沒關係?探討社群遊戲中玩家遊戲方式、對手關係與遊戲輸贏三向交互關係的影響
|
江姿潔; Chiang, Tzu-Chieh; 林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2014-12-12T02:38:13Z |
身歷其境?3D立體顯示效果與自主性對於體感遊戲體驗之研究
|
張佳容; Chang, Chia-Jung; 林日璇; Lin, Jih-Hsuan |
國立交通大學 |
2014-12-08T15:32:11Z |
Identification Matters: A Moderated Mediation Model of Media Interactivity, Character Identification, and Video Game Violence on Aggression
|
Lin, Jih-Hsuan |
國立交通大學 |
2014-12-08T15:30:31Z |
Do video games exert stronger effects on aggression than film? The role of media interactivity and identification on the association of violent content and aggressive outcomes
|
Lin, Jih-Hsuan |
國立交通大學 |
2014-12-08T15:23:24Z |
Need Satisfaction Supportive Game Features as Motivational Determinants: An Experimental Study of a Self-Determination Theory Guided Exergame
|
Peng, Wei; Lin, Jih-Hsuan; Pfeiffer, Karin A.; Winn, Brian |
國立交通大學 |
2014-12-08T15:23:04Z |
Social networking and adjustments among international students
|
Lin, Jih-Hsuan; Peng, Wei; Kim, Mijung; Kim, Sung Yeun; LaRose, Robert |
國立政治大學 |
2013-08 |
Identification matters: A moderated mediation model of media interactivity, character identification, and video game violence on aggression
|
林日璇; Lin, Jih-Hsuan |
國立政治大學 |
2013-05 |
Do video games exert stronger effects on aggression than film? The role of media interactivity and identification on the association of violent content and aggressive outcomes
|
林日璇; Lin, Jih-Hsuan |
國立政治大學 |
2013 |
Using active video games for physical activity promotion: A systematic review of the current state of research.
|
林日璇; Peng, Wei*;Crouse, Julia;Lin, Jih-Hsuan |
國立政治大學 |
2012-05 |
Social networking and adjustments among international students
|
林日璇; Lin, Jih-Hsuan;Peng, Wei;Kim, M.;Kim, S.;LaRose, R. |
國立政治大學 |
2012 |
Need satisfaction supportive game features as motivational determinants: An experimental study of a self-determination theory guided exergame.
|
林日璇; Peng, Wei;Lin, Jih-Hsuan;Winn, B.;Pfeiffer, K. |
國立政治大學 |
2011-11 |
Is playing exergaming really exercising? A meta-analysis of energy expenditure in active video games
|
林日璇; Peng, Wei;Lin, Jih-Hsuan;Crouse, Julia |