|
Taiwan Academic Institutional Repository >
Browse by Author
|
"ma wan chun"
Showing items 1-25 of 31 (2 Page(s) Totally) 1 2 > >> View [10|25|50] records per page
臺大學術典藏 |
2020-06-16T06:33:55Z |
Deformation transfer based on stretchiness ratio.
|
Yang, Yung-Hsiang;Ma, Wan-Chun;Yoshiyasu, Yusuke;Ouhyoung, Ming; Yang, Yung-Hsiang; Ma, Wan-Chun; Yoshiyasu, Yusuke; Ouhyoung, Ming; MING OUHYOUNG |
臺大學術典藏 |
2020-05-04T08:22:13Z |
Level-of-detail representation of bidirectional texture functions for real-time rendering.
|
Ma, Wan-Chun; Chao, Sung-Hsiang; Tseng, Yu-Ting; YUNG-YU CHUANG; Ouhyoung, Ming; Chuang, Yung-Yu; Chang, Chun-Fa; Chen, Bing-Yu |
臺大學術典藏 |
2020-05-04T08:22:12Z |
Real-time all-frequency relighting in local frame.
|
Ma, Wan-Chun; Hsiao, Chun-Tse; Lee, Ken-Yi; Chuang, Yung-Yu; YUNG-YU CHUANG |
臺大學術典藏 |
2020-05-04T07:27:54Z |
Using Intel Streaming SIMD Extensions for 3D Geometry Processing.
|
CHIA-LIN YANG; Ma, Wan-Chun; Yang, Chia-Lin |
臺大學術典藏 |
2018-09-10T07:00:33Z |
Facial performance synthesis using deformation-driven polynomial displacement maps
|
Ma, Wan-Chun; Jones,; rew; Chiang, Jen-Yuan; Hawkins, Tim; Frederiksen, Sune; Peers, Pieter; Vukovicz, Marko; Ouhyoungy, Ming; Debevec, Paul; MING OUHYOUNG |
臺大學術典藏 |
2018-09-10T05:55:32Z |
Real-time triple product relighting using spherical local-frame parameterization
|
Ma, Wan-Chun; Hsiao, Chun-Tse; Lee, Ken-Yi; Chuang, Yung-Yu; Chen, Bing-Yu; BING-YU CHEN; YUNG-YU CHUANG |
臺大學術典藏 |
2018-09-10T04:31:06Z |
Skeleton extraction of 3D objects with radial basis functions
|
Ma, Wan-Chun; Wu, Fu-Che; Ouhyoung, Ming; MING OUHYOUNG |
國立臺灣大學 |
2008-12 |
Facial Performance Synthesis using Deformation-Driven Polynomial Displacement Maps
|
Ma, Wan-Chun; Jones, Andrew; Chiang, Jen-Yuan; Hawkins, Tim; Frederiksen, Sune; Peers, Pieter; Vukovicz, Marko; Ouhyoungy, Ming; Debevec, Paul |
國立臺灣大學 |
2008-10 |
Esthetics-based Quantitative Analysis of Photo Composition
|
Kao, Hong-Cheng; Ma, Wan-chun; Ouhyoung, Ming |
臺大學術典藏 |
2008-10 |
Esthetics-based Quantitative Analysis of Photo Composition
|
Kao, Hong-Cheng; Ma, Wan-Chun; Ouhyoung, Ming; Kao, Hong-Cheng; Ma, Wan-chun; Ouhyoung, Ming |
國立臺灣大學 |
2008 |
一個擷取與合成高解析度臉部模型與動作之架構
|
馬萬鈞; Ma, Wan-Chun |
國立臺灣大學 |
2006-03 |
Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation
|
Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Chen, Bing-Yu; Ouhyoung, Ming |
國立臺灣大學 |
2006 |
Real-Time Triple Product Relighting Using Spherical Local-Frame Parameterization
|
Ma, Wan-Chun; Hsiao, Chun-Tse; Lee, Ken-Yi; Chuang, Yung-Yu; Chen, Bing-Yu |
國立臺灣大學 |
2006 |
Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation
|
Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Chen, Bing-Yu; Ouhyoung, Ming |
臺大學術典藏 |
2006 |
Domain Connected Graph: the Skeleton of a Closed 3D Shape for Animation
|
Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Chen, Bing-Yu; Ouhyoung, Ming; Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Chen, Bing-Yu; Ouhyoung, Ming |
國立臺灣大學 |
2005 |
Image-based BRDF acquisition for non-spherical objects
|
吳宗益; 馬萬鈞; 莊永裕; 陳炳宇; 歐陽明; Wu, Tsung-Yi; Ma, Wan-Chun; Chuang, Yung-Yu; Chen, Bing-Yu; Ouhyoung, Ming |
國立臺灣大學 |
2005 |
Level-of-Detail Representation of Bidirectional Texture Functions for Real-Time Rendering
|
Ma, Wan-Chun; Chao, Sung-Hsiang; Tseng, Yu-Ting; Chuang, Yung-Yu; Chang, Chun-Fa; Chen, Bing-Yu; Ouhyoung, Ming |
臺大學術典藏 |
2005 |
Image-based BRDF acquisition for non-spherical objects
|
Wu, Tsung-Yi; Ma, Wan-Chun; Chuang, Yung-Yu; Chen, Bing-Yu; Ouhyoung, Ming; 吳宗益; 馬萬鈞; 莊永裕; 陳炳宇; 歐陽明; Wu, Tsung-Yi; Ma, Wan-Chun; Chuang, Yung-Yu; Chen, Bing-Yu; Ouhyoung, Ming |
臺大學術典藏 |
2005 |
Level-of-Detail Representation of Bidirectional Texture Functions for Real-Time Rendering
|
Ma, Wan-Chun; Chao, Sung-Hsiang; Tseng, Yu-Ting; Chuang, Yung-Yu; Chang, Chun-Fa; Chen, Bing-Yu; Ouhyoung, Ming; Ma, Wan-Chun; Chao, Sung-Hsiang; Tseng, Yu-Ting; Chuang, Yung-Yu; Chang, Chun-Fa; Chen, Bing-Yu; Ouhyoung, Ming |
國立臺灣大學 |
2003-08-01 |
Automatic Animation Skeleton Construction Using Repulsive Force Field
|
Liu, Pin-Chou; Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Ouhyoung, Ming |
臺大學術典藏 |
2003-08-01 |
Automatic Animation Skeleton Construction Using Repulsive Force Field
|
Liu, Pin-Chou; Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Ouhyoung, Ming; Liu, Pin-Chou; Wu, Fu-Che; Ma, Wan-Chun; Liang, Rung-Huei; Ouhyoung, Ming |
國立臺灣大學 |
2003-05 |
Skeleton extraction of 3D objects with radial basis functions
|
Ma, Wan-Chun; Wu, Fu-Che; Ouhyoung, Ming |
國立臺灣大學 |
2003 |
Skeleton Extraction of 3D Objects with Visible Repulsive Force
|
Wu, Fu-Che; Ma, Wan-Chun; Liou, Ping-Chou; Liang, Rung-Huei; Ouhyoung, Ming |
國立臺灣大學 |
2003 |
Skeleton Extraction of 3D Objects with Radial Basis Functions
|
Ma, Wan-Chun; Wu, Fu-Che; Ouhyoung, Ming |
臺大學術典藏 |
2003 |
Skeleton Extraction of 3D Objects with Visible Repulsive Force
|
Wu, Fu-Che; Ma, Wan-Chun; Liou, Ping-Chou; Liang, Rung-Huei; Ouhyoung, Ming; Wu, Fu-Che; Ma, Wan-Chun; Liou, Ping-Chou; Liang, Rung-Huei; Ouhyoung, Ming |
Showing items 1-25 of 31 (2 Page(s) Totally) 1 2 > >> View [10|25|50] records per page
|