淡江大學 |
2019-04-10 |
Students' acceptance of gamification in higher education
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Chung, Chih-Hung;Shen, Chun-yi;Qiu, Yu-Zhen |
淡江大學 |
2014-06-26 |
The Relations of Interface Design of Digital Game-based Learning Systems to Flow Experience and Cognitive Load of Learners with Different Levels of Prior Knowledge—The Effects of the Five Dimensions of Interface Design, including System Features, Cognitive Support, Effectiveness, User Control, and Playfulness
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Shen, Chun-Yi; Chu, Hao-Ping |
淡江大學 |
2014 |
University faculty's perspectives on the roles of e-instructors and their online instruction practice
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Chang, Chiung-Sui; Shen, Chun-Yi; Liu, Eric Zhi-Feng |
淡江大學 |
2011-04 |
Metacognitive skills development:A web-based approach in higher education
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Shen, Chun-yi; Liu, Hsiu-chuan |
淡江大學 |
2011-04 |
An Exploration of Students’ Participation, Learning Process, and Learning Outcomes in Web 2.0 Computer Supported Collaborative Learning
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Shen, Chun-yi; Wu, Chen-hsien |
淡江大學 |
2010-11-29 |
The impact of animated worked examples on students‟ cognitive load during problem solving in game-based learning
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Shen, Chun-yi; Tsai, Hui-chun |
淡江大學 |
2010-11 |
Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies
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Chen, Jui-hung; Chang, Han-bin; Shen, Chun-yi; Wang, Te-wua; Chang, Wen-chih; Shih, Timothy K. |
淡江大學 |
2010-10 |
The Factors that Influence E-Instructors’ Performance in Taiwan: A Perspective of New Human Performance Model
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Shen, Chun-Yi; Chang, Chiung-Sui |
淡江大學 |
2010-07-05 |
An analysis of students' intention to use ubiquitous video game-based learning system
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Shen, Chun-yi; Chang, Han-bin; Chang, Wen-chih; Wang, Te-hua |
淡江大學 |
2009-10-23 |
Developing the immersive learning environment by integrating the interactive video and ubiquitous technologies
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Chen, Jui-hung; Chang, Han-bin; Shen, Chun-yi; Wang, Te-hua; Chang, Wen-chih |
淡江大學 |
2009-08 |
Developing the 3D adventure game-based assessment system with Wii remote interaction
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Huang, Kuang-min; 陳瑞宏; Chen, Jui-hung; 沈俊毅; Shen, Chun-yi; 趙榮耀; Chao, Louis R.; 施國琛; Shih, Timothy K. |
淡江大學 |
2009 |
RELIABILITY, VALIDITY, AND INVESTIGATION OF THE INDEX OF LEARNING STYLES IN A CHINESE LANGUAGE VERSION FOR LATE ADOLESCENTS OF TAIWANESE
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Ku, David Tawei; Shen, Chun-yi |
淡江大學 |
2008-05 |
Heuristic evaluation and usability testing of a university library website in Taiwan
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沈俊毅; Shen, Chun-yi; 江佳穎; Chiang, Chia-yin |
淡江大學 |
2008-05 |
Eye tracking technology for usability testing
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沈俊毅; Shen, Chun-yi; 張書寧; Chang, Shu-ning |
國立臺灣大學 |
2008 |
城鄉民眾之傳播行為及其對傳染病風險知覺的影響- 以肺結核、登革熱為例
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沈君儀; Shen, Chun-Yi |
淡江大學 |
2007-11 |
Role of Worked Examples to Stimulate Learning in a Game
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沈俊毅; Shen, Chun-yi; Harold F. O'Neil |
淡江大學 |
2007-06 |
Research-Based Instructional Design Principles of Worked Examples
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沈俊毅; Shen, Chun-yi |
淡江大學 |
2007-05-27 |
Tv-based Interactive Learning on a MHP-based Platform
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Chang, Han-bin; Chu, Liou; Shen, Chun-yi; Chao, Louis R.; Hsu, Hui-huang; Shih, Timothy K. ; Dai, Chuan-wen |
淡江大學 |
2007-04 |
Cultural Factors Affecting the Effectiveness of Distance Education: an Overview of the Literature
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沈俊毅; Shen, Chun-yi |
淡江大學 |
2006-11 |
以學生為本位的高等教育機構評鑑—建構以學生校園經驗與學習成果為機構教育品質評鑑指標之研究
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沈俊毅; Shen, Chun-yi |
淡江大學 |
2006-08 |
台灣大專教師使用教育科技之現況與問題探討
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沈俊毅; Shen, Chun-yi |
淡江大學 |
2006-04 |
The Effectiveness of Worked Examples in a Game-Based Learning Environment
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沈俊毅; Shen, Chun-yi; O'Neil, Harold |
淡江大學 |
2006-02 |
大學生選校考量因素之研究
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沈俊毅; Shen, Chun-yi |
淡江大學 |
2006-01-01 |
The Effect of Usability of Learning Management System on Student's Flow Experience and Learning Experience
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Chang, Shin-Yu;Shen, Chun-Yi |
淡江大學 |
2005-12 |
台灣高等教育資料系統之建置與運用(2/3):93學年度大專院校專任教師
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沈俊毅; Shen, Chun-yi; 彭森明 |