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教育部委託研究計畫 計畫執行:國立臺灣大學圖書館
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"shyu hsin yih"的相關文件
顯示項目 1-10 / 131 (共14頁) 1 2 3 4 5 6 7 8 9 10 > >> 每頁顯示[10|25|50]項目
| 淡江大學 |
2024-12-31 |
Development of Immersive VR Car Driving Simulation Learning System. EDULEARN24 Proceedings: 16th International Conference on Education and New Learning Technologies.
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Shyu, Hsin-Yih;Chou, Yu-Hur |
| 淡江大學 |
2019-11-11 |
IMMERSIVE OR DESKTOP VIRTUAL REALITY: WHICH ONE IS BETTER ON LEARNING SCIENCE FOR JUNIOR HIGH SCHOOL STUDENTS IN TAIWAN
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Shyu, Hsin-yih;Chou, Yu-hur;Lin, Hao-Ruey |
| 淡江大學 |
2017/3/2 |
Virtual Laboratory of the Magnetic Field due to a Current Element
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Chou, Yu-hur;Shyu, Hsin-Yih |
| 淡江大學 |
2017-06-25 |
Virtual Laboratory for Teaching Physics for 9th Graders
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Shyu, Hsin-yih;Chou, Yu-Hur;Chung, Shu-chuan |
| 淡江大學 |
2015/10/19 |
How a Virtual Lab can Help High School Students on Static Equilibrium Experiment. .
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Shyu, Hsin-Yih;Chou, Yu-Hur |
| 淡江大學 |
2015/10/19 |
Development of the Virtual Physical Laboratory-Simple Pendulum
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Chou, Yu-Hur;Shyu, Hsin-Yih |
| 淡江大學 |
2015-03-01 |
Testing the Effect of Mnemonic Strategy Embedded in Digital Game
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Weng, Hung-Jen; Chang, Dian-Fu; Shyu, Hsin-Yih |
| 淡江大學 |
2014-11 |
Game‐based APP in Teaching Newton's Three Laws of Motion for High School Students
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Shyu, Hsin-Yih; Chou, Yuhur |
| 淡江大學 |
2014-10 |
Implementing the Flipped Classroom Strategy Into In-service Education
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Shyu, Hsin-Yih |
| 淡江大學 |
2014-06-15 |
Testing the Effect of Mnemonic Strategy Embedded in Digital Game
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Weng, Hung-Jen; Chang, Dian-Fu; Shyu, Hsin-Yih |
顯示項目 1-10 / 131 (共14頁) 1 2 3 4 5 6 7 8 9 10 > >> 每頁顯示[10|25|50]項目
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