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Showing items 6-15 of 45  (5 Page(s) Totally)
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Institution Date Title Author
國立聯合大學 2010 PATH PLANNING FOR RACING GAMES Tan, Charlie Irawan;Chen, Chang-Min;Tai, Wen-Kai;Chang, Chin-Chen
國立東華大學 2009-10 Vertex Shuffling :a Novel information hiding on 3D model Tai,Wen-Kai; Tan,Charlie Irawan; Lin,Cong-Kai
國立東華大學 2009-09 Improved Relief Texture Mapping Using Minmax Texture Tai,Wen-Kai; Lee,Lo-wei; Tseng,Shih-Wei
國立東華大學 2009-08 Fractal Territory Game Tai,Wen-Kai; Siao,Siao-Fan; Li, Luo-Wei
國立東華大學 2009-04 GPU-based Collision Detection and Response for Particles on 3D Models Tai,Wen-Kai; Chang,Chin-Chen; Hsieh,Hsien-Hsi
國立東華大學 2009-01 An Interactive Building Modeling System Based On The Lego Concept Tai,Wen-Kai; Chen,Sheng-Yi; Lin, Cong-Kai
國立東華大學 2009 A Study on Novel 3D Object Presentation for Games Tai,Wen-Kai; Effendy Eka Saputra
國立東華大學 2008-07 An ai Tool: generating paths for Racing Game Tai,Wen-Kai; Tan,Charlie Irawan
國立東華大學 2008-06 Terrain Synthesis Based on Microscopic Terrain Feature Tai,Wen-Kai; Huang,Chun-Yen; Tu,Shih-Chun
國立東華大學 2008-03 Transition Texture Synthesis Tai,Wen-Kai; Lai,Yueh-Yi

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