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Taiwan Academic Institutional Repository >
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"tai wen kai"
Showing items 6-15 of 45 (5 Page(s) Totally) 1 2 3 4 5 > >> View [10|25|50] records per page
| 國立聯合大學 |
2010 |
PATH PLANNING FOR RACING GAMES
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Tan, Charlie Irawan;Chen, Chang-Min;Tai, Wen-Kai;Chang, Chin-Chen |
| 國立東華大學 |
2009-10 |
Vertex Shuffling :a Novel information hiding on 3D model
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Tai,Wen-Kai; Tan,Charlie Irawan; Lin,Cong-Kai |
| 國立東華大學 |
2009-09 |
Improved Relief Texture Mapping Using Minmax Texture
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Tai,Wen-Kai; Lee,Lo-wei; Tseng,Shih-Wei |
| 國立東華大學 |
2009-08 |
Fractal Territory Game
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Tai,Wen-Kai; Siao,Siao-Fan; Li, Luo-Wei |
| 國立東華大學 |
2009-04 |
GPU-based Collision Detection and Response for Particles on 3D Models
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Tai,Wen-Kai; Chang,Chin-Chen; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2009-01 |
An Interactive Building Modeling System Based On The Lego Concept
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Tai,Wen-Kai; Chen,Sheng-Yi; Lin, Cong-Kai |
| 國立東華大學 |
2009 |
A Study on Novel 3D Object Presentation for Games
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Tai,Wen-Kai; Effendy Eka Saputra |
| 國立東華大學 |
2008-07 |
An ai Tool: generating paths for Racing Game
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Tai,Wen-Kai; Tan,Charlie Irawan |
| 國立東華大學 |
2008-06 |
Terrain Synthesis Based on Microscopic Terrain Feature
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Tai,Wen-Kai; Huang,Chun-Yen; Tu,Shih-Chun |
| 國立東華大學 |
2008-03 |
Transition Texture Synthesis
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Tai,Wen-Kai; Lai,Yueh-Yi |
Showing items 6-15 of 45 (5 Page(s) Totally) 1 2 3 4 5 > >> View [10|25|50] records per page
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