臺大學術典藏 |
2020-06-11T06:38:06Z |
Optimizing the extinction ratio and error bit penalty of the on-off-keying pulse data with gain-constrictive SOA
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Lin, G.-R.;Pan, C.-L.;Yu, K.-C.; Lin, G.-R.; Pan, C.-L.; Yu, K.-C.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T07:36:22Z |
Optimizing the extinction ratio and error bit penalty of the on-off-keying pulse data with gain-constrictive SOA
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Lin, G.-R.;Pan, C.-L.;Yu, K.-C.; Lin, G.-R.; Pan, C.-L.; Yu, K.-C.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T07:03:24Z |
All-optical RZ data conversion with temporally and spectrally gain-sliced semiconductor optical amplifier via broadband optical injection
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Lin, G.-R.; Yu, K.-C.; Lo, M.-C.; Lin, Gong-Ru |
臺大學術典藏 |
2018-09-10T06:30:26Z |
Effect of gain spectral linewidth on chirp of 10 Gbit/s RZ data stream converted by inverse optical comb injected semiconductor optical amplifier
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Lo, M.-C.; Yu, K.-C.; Lin, G.-R.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T05:58:09Z |
All-optical pulse data generation in a semiconductor optical amplifier gain controlled by a reshaped optical clock injection
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Lin, G.-R.; Chang, Y.-C.; Yu, K.-C.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T05:58:09Z |
All-Optical OC-192 RZ data decision gating in dark optical comb injected semiconductor optical amplifier
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Liao, Y.-S.; Yu, K.-C.; Lin, G.-R.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T05:58:09Z |
All-optical NRZ-to-RZ data format conversion with optically injected laser diode or semiconductor optical amplifier
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Lin, G.-R.; Chang, Y.-C.; Yu, K.-C.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T05:58:09Z |
All-optical decision gating of 10 Gbit/s RZ data stream with a reshaping-optical-clock controlled semiconductor optical amplifier
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Hung, C.-M.; Yu, K.-C.; Chang, Y.-C.; Lin, G.-R.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T05:58:05Z |
Optimization on cross-gain-modulating power and wavelength for pulsed data-pattern reshaping in optical-clock controlled semiconductor optical amplifier
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Chang, Y.-C.; Hung, C.-M.; Yu, K.-C.; Lin, G.-R.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T04:53:28Z |
Time-resolved photoluminescence and capacitance-voltage analysis of the neutral vacancy defect in silicon implanted SiO2 on silicon substrate
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Lin, G.-R.; Lin, C.-J.; Yu, K.-C.; Lin, G.-R.; Lin, C.-J.; Yu, K.-C.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T04:53:26Z |
Correlation between surface charge accumulation and excitation intensity dependent red-shifted micro-photoluminescence of Si-implanted quartz with embedded Si nanocrystals
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Lin, C.-J.;Yu, K.-C.;Kuo, H.-C.;Ou-yang, M.-J.;Lin, G.-R.; Lin, C.-J.; Yu, K.-C.; Kuo, H.-C.; Ou-yang, M.-J.; Lin, G.-R.; GONG-RU LIN |
臺大學術典藏 |
2018-09-10T04:53:24Z |
Pumping intensity dependent surface charge accumulation and redshifted microphotoluminescence of silicon-implanted quartz
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Lin, G.-R.;Yu, K.-C.;Lin, C.-J.;Kuo, H.-C.;Ou-Yang, M.-C.; Lin, G.-R.; Yu, K.-C.; Lin, C.-J.; Kuo, H.-C.; Ou-Yang, M.-C.; GONG-RU LIN |
國立成功大學 |
2018 |
Heat transfer enhancement by spirally coiled spring inserts with and without segmental solid cords
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Chang, S.W.;Yu, K.-C. |
國立臺灣師範大學 |
2014-10-30T09:34:46Z |
Fostering Technological Creativity through Design/Problem Solving Approach in Online Environment.
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Hsiao, H. S.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:46Z |
A Pilot Study of Comparing the Effectiveness in Game-based and Web-based Learning. Workshop on Fun and Learning: Should Educational Games and Toys be Serious?
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Tsai, F. H.; Yu, K. C.; Hsiao, H. S. |
國立臺灣師範大學 |
2014-10-30T09:34:45Z |
Designing Constructivist Learning Environment in Online Game.
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Tsai, F. H.; Yu, K. C.; Hsiao, H. S. |
國立臺灣師範大學 |
2014-10-30T09:34:44Z |
Exploring the Factors Influencing Learning Effectiveness in Digital Game-based Learning.
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Tsai, F. H.; Yu, K. C.; Hsiao, H. S. |
國立臺灣師範大學 |
2014-10-30T09:34:44Z |
Using Instructional Strategy of Web-based Games to Improve Technological Creativity.
|
Hsiao, H. S.; Wu, C. H.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:44Z |
The Implementation and Evaluation of Educational online gaming system.
|
Yu, K. C.; Hsiao, H. S.; Tsai, F.H. |
國立臺灣師範大學 |
2014-10-30T09:34:44Z |
The Implementation and Evaluation of Educational online gaming system.
|
Yu, K. C.; Hsiao, H. S.; Tsai, F.H. |
國立臺灣師範大學 |
2014-10-30T09:34:42Z |
Using Cognitive Affective Interaction Model to Construct On-line Game for Creativity.
|
Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T. |
國立臺灣師範大學 |
2014-10-30T09:34:42Z |
Using Cognitive Affective Interaction Model to Construct On-line Game for Creativity.
|
Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T. |
國立臺灣師範大學 |
2014-10-30T09:34:41Z |
Using Instructional Strategy of Web-based Games to Improve Technological Creativity.
|
Hsiao, H. S.; Wu, C. H.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:41Z |
Using Instructional Strategy of Web-based Games to Improve Technological Creativity.
|
Hsiao, H. S.; Wu, C. H.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:41Z |
Using Instructional Strategy of Web-based Games to Improve Technological Creativity.
|
Hsiao, H. S.; Wu, C. H.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:26Z |
A study of student’s concept learning performances and misconception in the MST integrated curriculum
|
Lin, K. Y.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:25Z |
Applying the vicarious experience strategy in promoting learners’ self-efficacy and performance skills.
|
Lee, Z. P.; Yu, K. C.; hu, Y. H. |
國立臺灣師範大學 |
2014-10-30T09:34:25Z |
An analysis of students’ technological creativity influenced by the social environment in a technology competition.
|
Chu, Y. H.; Lee, Z. P.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:25Z |
Students’ concept learning in MST integrated curriculum
|
Lin, K. Y.; Yu, K. C.; u, T. C. |
國立臺灣師範大學 |
2014-10-30T09:34:25Z |
Course-taking patterns of vocational teacher education baccalaureate degree recipients: Teacher preparation, general education, and teaching content area studies
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Finch, C. R.; Schmidt, B. J.; Oliver, J. D.; Yu, K. C.; Wills, A. |
國立臺灣師範大學 |
2014-10-30T09:34:25Z |
An analysis of students’ technological creativity influenced by the social environment in a technology competition.
|
Chu, Y. H.; Lee, Z. P.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
study of correlations and differences between self-efficacy and learning outcomes for technological standards of ceramics
|
Lee, Z. P.; Yu, K. C.; hu, Y. H. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
Fostering technological creativity through design/problem solving approach in online environment
|
Yu, K. C.; Hsiao, H. S.; Lin, K. Y. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
Online learning with hands-on activity enhances technological creativity
|
Yu, K. C.; Lin, K. Y. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
Designing constructivist learning environment in online game
|
Tsai, F. H.; Yu, K. C.; Hsiao, H. S. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
The team creativity dashboard: A checklist for diagnosing team creativity
|
Yeh, H.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
Using online learning to enhance students’ technological creativity
|
Yu, K. C.,; Chu, Y. H.; Lee, Z. P. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
The exploration of focusing on topic-related strategy in promoting student creativity
|
Ho, K. L.; Hong, J. C.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
A study of student’s concept learning performances and misconception in the MST integrated curriculum
|
Lin, K. Y.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
study of correlations and differences between self-efficacy and learning outcomes for technological standards of ceramics
|
Lee, Z. P.; Yu, K. C.; hu, Y. H. |
國立臺灣師範大學 |
2014-10-30T09:34:24Z |
A study of student’s concept learning performances and misconception in the MST integrated curriculum
|
Lin, K. Y.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:23Z |
The influence of social factors on pupil’s creativity in design and technology education
|
Yu, K. C.; Wang, D. M. |
國立臺灣師範大學 |
2014-10-30T09:34:23Z |
Using Cognitive Affective Interaction Model to construct On-line Game for Creativity
|
Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T. |
國立臺灣師範大學 |
2014-10-30T09:34:23Z |
Using Cognitive Affective Interaction Model to construct On-line Game for Creativity
|
Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T. |
國立臺灣師範大學 |
2014-10-30T09:34:22Z |
Learning technology online: Experiential education
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Yu, K. C.; Yen, M. H.; Chang, H.A. |
國立臺灣師範大學 |
2014-10-30T09:34:22Z |
The implementation and evaluation of educational online gaming system
|
Yu, K. C.; Hsiao, H. S.; Tsai, F. H. |
國立臺灣師範大學 |
2014-10-30T09:34:22Z |
The implementation and evaluation of educational online gaming system
|
Yu, K. C.; Hsiao, H. S.; Tsai, F. H. |
國立臺灣師範大學 |
2014-10-30T09:34:22Z |
Learning technology online: Experiential education
|
Yu, K. C.; Yen, M. H.; Chang, H.A. |
國立臺灣師範大學 |
2014-10-30T09:34:21Z |
Using instructional strategy of web-based games to improve technological creativity
|
Hsiao, H. S.; Wu, C. H.; Yu, K. C. |
國立臺灣師範大學 |
2014-10-30T09:34:21Z |
An experiment to develop student creativity in elementary art and craft education inaiwan
|
Chang, Y. S.; Wei, H. Y.; Yu, K. C. |