|
English
|
正體中文
|
简体中文
|
總筆數 :2853537
|
|
造訪人次 :
45244902
線上人數 :
725
教育部委託研究計畫 計畫執行:國立臺灣大學圖書館
|
|
|
"葉玉珠"的相關文件
顯示項目 1-10 / 230 (共23頁) 1 2 3 4 5 6 7 8 9 10 > >> 每頁顯示[10|25|50]項目
| 國立政治大學 |
2019-11 |
The predictive power of life experiences and expertise on differentiating various types of aesthetic experiences in mundane arts
|
葉玉珠; Yeh, Y*; Peng, Y. Y. |
| 國立政治大學 |
2019-10 |
Enhancing creativity through aesthetics-integrated computer-based training: The effectiveness of a FACE approach and exploration of moderators
|
葉玉珠; Yeh, Y.*; Rega, E. M.; Chen, S. Y. |
| 國立政治大學 |
2019-07 |
Mindful learning experience facilitates mastery experience through heightened flow and self-efficacy in game-based creativity learning
|
葉玉珠; Yeh, Y.*; Chen, S. Y.; Rega, E. M.; Lin, C. S. |
| 國立政治大學 |
2019-07 |
The “need” and the “experience” of self-determination: Their effects on mastery experience in a creativity game-based learning
|
葉玉珠; Yeh, Y.*; Sai, N. P.; Chuang, C. H. |
| 國立政治大學 |
2019-07 |
The interaction effects of achievement goals and emotions on insight-problem solving
|
葉玉珠; Yeh, Y.*; Wu, H.; Huang, F. |
| 國立政治大學 |
2019-05 |
融入成長心向的數位創造力遊戲導向學習對提升城鄉地區學童創造力心向與創造力的效果
|
葉玉珠; Yeh, Y.* |
| 國立政治大學 |
2019-05 |
數位科技導向的正念學習介入對提升創造力之效果:神經可塑性之探究
|
葉玉珠; Yeh, Y.* |
| 國立政治大學 |
2019-04 |
Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students.
|
葉玉珠; Yeh, Y.*; Chang, H. L.; Chen, S. Y. |
| 國立政治大學 |
2018-06 |
The mediating role of self-regulation on harmonious passion, obsessive passion, and knowledge management in e-learning
|
Yeh, Yu-chu; 葉玉珠; Chu, Ling-Hui |
| 國立政治大學 |
2018-03 |
The modulation of personal traits in neural responses during the aesthetic experience of mundane art
|
葉玉珠; Yeh, Yu-chu; Hsu, Wei-Chin; Li, Pei-Hsin |
顯示項目 1-10 / 230 (共23頁) 1 2 3 4 5 6 7 8 9 10 > >> 每頁顯示[10|25|50]項目
|