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Showing items 31-52 of 52  (3 Page(s) Totally)
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Institution Date Title Author
國立臺灣師範大學 2014-10-30T09:34:41Z Using Instructional Strategy of Web-based Games to Improve Technological Creativity. Hsiao, H. S.; Wu, C. H.; Yu, K. C.
國立臺灣師範大學 2014-10-30T09:34:41Z Using a Knowledge-based Management to Design a Web-based Creative Problem Solving System. Wu, L. J.; Hsiao, H. S.
國立臺灣師範大學 2014-10-30T09:34:41Z Using a Knowledge-based Management to Design a Web-based Creative Problem Solving System. Wu, L. J.; Hsiao, H. S.
國立臺灣師範大學 2014-10-30T09:34:41Z Using Instructional Strategy of Web-based Games to Improve Technological Creativity. Hsiao, H. S.; Wu, C. H.; Yu, K. C.
國立臺灣師範大學 2014-10-30T09:34:41Z Using Instructional Strategy of Web-based Games to Improve Technological Creativity. Hsiao, H. S.; Wu, C. H.; Yu, K. C.
國立臺灣師範大學 2014-10-30T09:34:40Z Reaching strong consensus under hybrid faults model. Hsiao, H. S.; Chin, Y. H.; Yang, W. P.
國立臺灣師範大學 2014-10-30T09:34:40Z Byzantine agreement in the presence of mixed faults on processors and links. Hsiao, H. S.; Chin, Y. H.; Yang, W. P.
國立臺灣師範大學 2014-10-30T09:34:40Z Reaching Fault Diagnosis Agreement under a Hybrid Fault Model Hsiao, H. S.; Chin, Y. H.; Yang, W. P.
國立臺灣師範大學 2014-10-30T09:34:40Z Reaching Fault Diagnosis Agreement under a Hybrid Fault Model Hsiao, H. S.; Chin, Y. H.; Yang, W. P.
國立臺灣師範大學 2014-10-30T09:34:24Z Fostering technological creativity through design/problem solving approach in online environment Yu, K. C.; Hsiao, H. S.; Lin, K. Y.
國立臺灣師範大學 2014-10-30T09:34:24Z Designing constructivist learning environment in online game Tsai, F. H.; Yu, K. C.; Hsiao, H. S.
國立臺灣師範大學 2014-10-30T09:34:23Z Using Cognitive Affective Interaction Model to construct On-line Game for Creativity Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T.
國立臺灣師範大學 2014-10-30T09:34:23Z Using Cognitive Affective Interaction Model to construct On-line Game for Creativity Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T.
國立臺灣師範大學 2014-10-30T09:34:22Z The implementation and evaluation of educational online gaming system Yu, K. C.; Hsiao, H. S.; Tsai, F. H.
國立臺灣師範大學 2014-10-30T09:34:22Z The implementation and evaluation of educational online gaming system Yu, K. C.; Hsiao, H. S.; Tsai, F. H.
國立臺灣師範大學 2014-10-30T09:34:21Z Using instructional strategy of web-based games to improve technological creativity Hsiao, H. S.; Wu, C. H.; Yu, K. C.
國立臺灣師範大學 2014-10-30T09:34:13Z Using cognitive affective interaction model to construct on-line game for creativity Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T.
國立臺灣師範大學 2014-10-30T09:34:13Z Using cognitive affective interaction model to construct on-line game for creativity Hsiao, H. S.; Wong, K. H.; Wang, M. J.; Yu, K. C.; Chang, K. E.; Sung, Y. T.
國立臺灣師範大學 2014-10-30T09:33:37Z Using a Knowledge-based Management to Design a Web-based Creative Problem Solving System. Wu, L. J.; Hsiao, H. S.
國立臺灣師範大學 2014-10-30T09:32:18Z Fostering learning through mobile device-based real-time formative evaluation Sung, Y. T.; Chang, K. E.; Hsiao, H. S.; Huang, C. C.
國立臺灣師範大學 2011-01-01 The influence of students' behavior during the practical activity by creative digital game. Hu, P. M.; Lin, C. Y.; Hong, W. T.; Hsiao,H. S.
國立臺灣師範大學 2011-01-01 The implementation validation of the Computerized Motor Skill Testing System. Hong, K. D.; Sung, Y. T.; Ciou, J. Z.; Lin, C. Y.; Hsiao, H. S.

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