English  |  正體中文  |  简体中文  |  Total items :0  
Visitors :  52538925    Online Users :  958
Project Commissioned by the Ministry of Education
Project Executed by National Taiwan University Library
 
臺灣學術機構典藏系統 (Taiwan Academic Institutional Repository, TAIR)
About TAIR

Browse By

News

Copyright

Related Links

"kuan ta chen"

Return to Browse by Author
Sorting by Title Sort by Date

Showing items 1-50 of 51  (2 Page(s) Totally)
1 2 > >>
View [10|25|50] records per page

Institution Date Title Author
元智大學 Dec-17 Detecting in situ identity fraud on social network services: A case study with facebook Shan-Hung Wu; Man-Ju Chou; Chun-Hsiung Tseng; Yuh-Jye Lee; Kuan-Ta Chen
臺大學術典藏 2019-10-31T07:46:53Z Look at Me! Correcting Eye Gaze in Live Video Communication CHIN-LAUNG LEI;Kuan-Ta Chen;Chin-Laung Lei;Yu-Shuen Wang;Chih-Fan Hsu; Chih-Fan Hsu; Yu-Shuen Wang; Chin-Laung Lei; Kuan-Ta Chen; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T15:00:18Z A Social Diffusion Model with an Application on Election Simulation Jing-Kai Lou;Fu-Min Wang;Chin-Hua Tsai;San-Chuan Hung;Perng-Hwa Kung;Shou-De Lin;Kuan-Ta Chen;Chin-Laung Lei; Jing-Kai Lou; Fu-Min Wang; Chin-Hua Tsai; San-Chuan Hung; Perng-Hwa Kung; Shou-De Lin; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI; SHOU-DE LIN
臺大學術典藏 2018-09-10T09:50:26Z Crowdsourcing Multimedia QoE Evaluation: A Trusted Framework Chen-Chi Wu;Kuan-Ta Chen;Yu-Chun Chang;Chin-Laung Lei; Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T09:50:26Z Gender Swapping and User Behaviors in Online Social Games Jing-Kai Lou;Kunwoo Park;Meeyoung Cha;Juyong Park;Chin-Laung Lei;Kuan-Ta Chen; Jing-Kai Lou; Kunwoo Park; Meeyoung Cha; Juyong Park; Chin-Laung Lei; Kuan-Ta Chen; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T09:50:26Z Are All Games Equally Cloud-Gaming-Friendly? An Electromyographic Approach Chin-Laung Lei; CHIN-LAUNG LEI; Yeng-Ting Lee;Kuan-Ta Chen;Han-I Su;Chin-Laung Lei; Yeng-Ting Lee; Kuan-Ta Chen; Han-I Su
臺大學術典藏 2018-09-10T09:50:26Z Understanding Potential Microtask Workers for Paid Crowdsourcing Ming-Hung Wang;Kuan-Ta Chen;Shuo-Yang Wang;Chin-Laung Lei; Ming-Hung Wang; Kuan-Ta Chen; Shuo-Yang Wang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T09:24:50Z Foretelling Online Game Addictveness Jing-Kai Lou;Kuan-Ta Chen;Hwai-Jung Hsu;Chin-Laung Lei; Jing-Kai Lou; Kuan-Ta Chen; Hwai-Jung Hsu; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T09:24:50Z Are all games equally cloud-gaming-friendly? An electromyographic approach Yeng-Ting Lee;Kuan-Ta Chen;Han-I Su;Chin-Laung Lei; Yeng-Ting Lee; Kuan-Ta Chen; Han-I Su; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T09:24:49Z Radar Chart: Scanning for High QoE in QoS Dimension Yu-Chun Chang;Chi-Jui Chang;Kuan-Ta Chen;Chin-Laung Lei; Yu-Chun Chang; Chi-Jui Chang; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:46:18Z Measuring the latency of cloud gaming systems Kuan-Ta Chen; Yu-Chun Chang; Po-Han Tseng; Chun-Ying Huang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:46:17Z World of Warcraft Avatar History Dataset Yeng-Ting Lee; Kuan-Ta Chen; Yun-Maw Cheng; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:46:17Z Understanding the Performance of Thin-Client Gaming Yu-Chun Chang; Kuan-Ta Chen; Po-Han Tseng; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:46:16Z DevilTyper: A Game for CAPTCHA Usability Evaluation Chien-Ju Ho;Chen-Chi Wu;Kuan-Ta Chen;Chin-Laung Lei; Chien-Ju Ho; Chen-Chi Wu; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:18:31Z Could Skype be More Satisfying?: A QoE-Centric Study of the FEC Mechanism in an Internet-Scale VoIP System Te-Yuan Huang;Po-Jung Wang;Kuan-Ta Chen;Polly Huang; Te-Yuan Huang; Po-Jung Wang; Kuan-Ta Chen; Polly Huang; POLLY HUANG
臺大學術典藏 2018-09-10T08:18:08Z What can the temporal social behavior tell us? An estimation of vertex-betweenness using dynamic social information Jing-Kai Lou,;Shou-de Lin,;Kuan-Ta Chen,;Chin-Laung Lei; Jing-Kai Lou,; Shou-de Lin,; Kuan-Ta Chen,; Chin-Laung Lei; CHIN-LAUNG LEI; SHOU-DE LIN
臺大學術典藏 2018-09-10T08:18:08Z DevilTyper: A Game for Quantifying the Usability of CAPTCHA Tests Chien-Ju Ho;Chen-Chi Wu;Kuan-Ta Chen;Chin-Laung Lei; Chien-Ju Ho; Chen-Chi Wu; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:18:07Z Quadrant of Euphoria: A Crowdsourcing Platform for QoE Assessment Kuan-Ta Chen;Chi-Jui Chang;Chen-Chi Wu;Yu-Chun Chang;Chin-Laung Lei; Kuan-Ta Chen; Chi-Jui Chang; Chen-Chi Wu; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:18:07Z Radar Chart: Scanning for High QoE in QoS Dimensions Yu-Chun Chang;Chi-Jui Chang;Kuan-Ta Chen;Chin-Laung Lei; Yu-Chun Chang; Chi-Jui Chang; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T08:18:07Z Online Game QoE Evaluation using Paired Comparisons Yu-Chun Chang;Kuan-Ta Chen;Chen-Chi Wu;Chien-Ju Ho;Chin-Laung Lei; Yu-Chun Chang; Kuan-Ta Chen; Chen-Chi Wu; Chien-Ju Ho; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:42:19Z On Prophesying Online Gamer Departure Pin-Yun Tarng;Kuan-Ta Chen;Polly Huang; Pin-Yun Tarng; Kuan-Ta Chen; Polly Huang; POLLY HUANG
臺大學術典藏 2018-09-10T07:42:17Z Tuning Skype’s Redundancy Control Algorithm for User Satisfaction Te-Yuan Huang;Kuan-Ta Chen;Polly Huang; Te-Yuan Huang; Kuan-Ta Chen; Polly Huang; POLLY HUANG
臺大學術典藏 2018-09-10T07:42:16Z On the Challenges and Designs of Transport Protocols for MMORPGs Chen-Chi Wu;Kuan-Ta Chen;Chih-Ming Chen;Polly Huang;Chin-Laung Lei; Chen-Chi Wu; Kuan-Ta Chen; Chih-Ming Chen; Polly Huang; Chin-Laung Lei; CHIN-LAUNG LEI; POLLY HUANG
臺大學術典藏 2018-09-10T07:41:42Z A crowdsourceable QoE evaluation framework for multimedia content Kuan-Ta Chen;Chen-Chi Wu;Yu-Chun Chang;Chin-Laung Lei; Kuan-Ta Chen; Chen-Chi Wu; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:41:41Z An Empirical Evaluation of VoIP Playout Buffer Dimensioning in Skype, Google Talk, and MSN Messenger Chen-Chi Wu;Kuan-Ta Chen;Yu-Chun Chang;Chin-Laung Lei; Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:41:40Z A Collusion-Resistant Automation Scheme for Social Moderation Systems Jing-Kai Lou;Kuan-Ta Chen;Chin-Laung Lei; Jing-Kai Lou; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:41:40Z Peer-to-Peer Application Recognition Based on Signaling Activity Chen-Chi Wu;Kuan-Ta Chen;Yu-Chun Chang;Chin-Laung Lei; Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:08:48Z Quantifying the Effect of Content-based Transport Strategies for Online Role Playing Games Chih-Ming Chen; Te-Yuang Huang; Kuan-Ta Chen; Polly Huang; POLLY HUANG
臺大學術典藏 2018-09-10T07:08:48Z An Analysis of WoW Players' Game Hours Pin-Yun Tarng;Kuan-Ta Chen;Polly Huang; Pin-Yun Tarng; Kuan-Ta Chen; Polly Huang; POLLY HUANG
臺大學術典藏 2018-09-10T07:08:21Z OneClick: A Framework for Capturing Users Network Experiences Cheng-Chun Tu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:08:21Z Detecting Peer-to-Peer Activity by Signaling Packets Chen-Chi Wu; Kuan-Ta Chen; Yu-Chun Chang; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T07:08:21Z Inferring Speech Activity from Encrypted Skype Traffic Yu-Chun Chang;Kuan-Ta Chen;Chen-Chi Wu;Chin-Laung Lei; Yu-Chun Chang; Kuan-Ta Chen; Chen-Chi Wu; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T06:37:15Z Path Selection Criteria for Peer-to-Peer Voice Cheng-Ying Ou; Chia-Li Huang; Cheng-Chun Lou; Ming-Tsang Tsai; Kuan-Ta Chen; Polly Huang; POLLY HUANG
臺大學術典藏 2018-09-10T06:35:01Z Secure Multicast in Dynamic Environments Chun-Ying Huang; Yun-Peng Chiu; Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T06:02:46Z Identifying MMORPG Bots: A Traffic Analysis Approach Kuan-Ta Chen; Jhih-Wei Jiang; Polly Huang; Hao-Hua Chu; Chin-Laung Lei; Wen-Chin Chen; POLLY HUANG
臺大學術典藏 2018-09-10T06:02:45Z Game Traffic Analysis: An MMORPG Perspective (Extended) Kuan-Ta Chen; Polly Huang; Chin-Laung Lei; CHIN-LAUNG LEI; POLLY HUANG
臺大學術典藏 2018-09-10T06:02:17Z Design Implications of Social Interaction for Online Games Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T06:02:17Z Network Game Design: Hints and Implications of Player Interaction Kuan-Ta Chen; Chin-Laung Lei; CHIN-LAUNG LEI
臺大學術典藏 2018-09-10T05:27:18Z Game Traffic Analysis: An MMORPG Perspective Kuan-Ta Chen; Polly Huang; Chun-Ying Huang; Chin-Laung Lei; POLLY HUANG
國立臺灣海洋大學 2011-11 Measuring the Latency of Cloud Gaming Systems Kuan-Ta Chen;Yu-Chun Chang;Po-Han Tseng;Chun-Ying Huang;Chin-Laung Lei
國立臺灣海洋大學 2011-07 Using one-time passwords to prevent password phishing attacks Chun-Ying Huang;Shang-Pin Ma;Kuan-Ta Chen
國立臺灣科技大學 2010-09 Game Bot Detection via Avatar Trajectory Analysis Hsing-Kuo Pao;Kuan-Ta Chen;Hong-Chung Chang
國立臺灣海洋大學 2010 Fast-Flux Bot Detection in Real Time Ching-Hsiang Hsu;Chun-Ying Huang;Kuan-Ta Chen
國立臺灣海洋大學 2009 An Empirical Evaluation of VoIP Playout Buffer Dimensioning in Skype, Google Talk, and MSN Messenger Chen-Chi Wu;Kuan-Ta Chen;Chun-Ying Huang;Chin-Laung Lei
國立臺灣海洋大學 2008 於xPC架構下之雙連桿倒單擺系統甩上與平衡控制器之設計與比較 Kuan-Ta Chen; 陳冠達
國立臺灣海洋大學 2007-07-11 Secure multicast in dynamic environments Chun-Ying Huang;Yun-Peng Chiu;Kuan-Ta Chen;Chin-Laung Lei
臺大學術典藏 2006-06 An Empirical Evaluation of TCP performance in Online Games Chun-Ying Huang; Polly Huang; Chin-Laung Lei; POLLY HUANG; Kuan-Ta Chen
國立臺灣海洋大學 2006 An Empirical Evaluation of TCP Performance in Online Games Kuan-Ta Chen;Chun-Ying Huang;Polly Huang;Chin-Laung Lei
國立臺灣海洋大學 2006 Mitigating Active Attacks Towards Client Networks Using the Bitmap Filter Chun-Ying Huang;Kuan-Ta Chen;Chin-Laung Lei
國立臺灣海洋大學 2006 Quantifying Skype User Satisfaction Kuan-Ta Chen;Chun-Ying Huang;Polly Huang;Chin-Laung Lei

Showing items 1-50 of 51  (2 Page(s) Totally)
1 2 > >>
View [10|25|50] records per page