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Institution Date Title Author
國立交通大學 2019-04-02T06:04:36Z A low-cost raster engine for video game, multimedia PC and interactive TV CHEN, CL; LIANG, BS; JEN, CW
國立交通大學 2019-04-02T06:04:20Z Computation-effective 3-D graphics rendering architecture for embedded multimedia system Liang, BS; Jen, CW
國立交通大學 2014-12-08T15:45:21Z A project model for software development Liang, BS; Chen, JN; Wang, FJ
國立交通大學 2014-12-08T15:44:56Z Computation-effective 3-D graphics rendering architecture for embedded multimedia system Liang, BS; Jen, CW
國立交通大學 2014-12-08T15:43:20Z Speed up of rendering pipeline by deferred lighting and triple queue structure Liang, BS; Jen, CW
國立交通大學 2014-12-08T15:42:27Z Base model transmission for 3D graphics in a network environment Liang, BS; Jen, CW
國立交通大學 2014-12-08T15:42:03Z Index rendering: Hardware-efficient architecture for 3-D graphics in multimedia system Liang, BS; Lee, YC; Yeh, WC; Jen, CW
國立交通大學 2014-12-08T15:27:49Z A hardware-efficient architecture for 3-D graphics processor Liang, BS; Nieh, YC; Niou, YP; Jen, CW; Chuang, G
國立交通大學 2014-12-08T15:27:27Z An area and time efficient adder for multiple additions with different word-length Liang, BS; Nieh, YC; Jen, CW
國立交通大學 2014-12-08T15:27:24Z Enacting a software development process Chen, MF; Liang, BS; Lin, RJR; Wang, FJ
國立交通大學 2014-12-08T15:03:15Z A LOW-COST RASTER ENGINE FOR VIDEO GAME, MULTIMEDIA PC AND INTERACTIVE TV CHEN, CL; LIANG, BS; JEN, CW

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