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Showing items 1-10 of 11 (2 Page(s) Totally) 1 2 > >> View [10|25|50] records per page
| 國立交通大學 |
2019-04-02T06:04:36Z |
A low-cost raster engine for video game, multimedia PC and interactive TV
|
CHEN, CL; LIANG, BS; JEN, CW |
| 國立交通大學 |
2019-04-02T06:04:20Z |
Computation-effective 3-D graphics rendering architecture for embedded multimedia system
|
Liang, BS; Jen, CW |
| 國立交通大學 |
2014-12-08T15:45:21Z |
A project model for software development
|
Liang, BS; Chen, JN; Wang, FJ |
| 國立交通大學 |
2014-12-08T15:44:56Z |
Computation-effective 3-D graphics rendering architecture for embedded multimedia system
|
Liang, BS; Jen, CW |
| 國立交通大學 |
2014-12-08T15:43:20Z |
Speed up of rendering pipeline by deferred lighting and triple queue structure
|
Liang, BS; Jen, CW |
| 國立交通大學 |
2014-12-08T15:42:27Z |
Base model transmission for 3D graphics in a network environment
|
Liang, BS; Jen, CW |
| 國立交通大學 |
2014-12-08T15:42:03Z |
Index rendering: Hardware-efficient architecture for 3-D graphics in multimedia system
|
Liang, BS; Lee, YC; Yeh, WC; Jen, CW |
| 國立交通大學 |
2014-12-08T15:27:49Z |
A hardware-efficient architecture for 3-D graphics processor
|
Liang, BS; Nieh, YC; Niou, YP; Jen, CW; Chuang, G |
| 國立交通大學 |
2014-12-08T15:27:27Z |
An area and time efficient adder for multiple additions with different word-length
|
Liang, BS; Nieh, YC; Jen, CW |
| 國立交通大學 |
2014-12-08T15:27:24Z |
Enacting a software development process
|
Chen, MF; Liang, BS; Lin, RJR; Wang, FJ |
Showing items 1-10 of 11 (2 Page(s) Totally) 1 2 > >> View [10|25|50] records per page
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