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Showing items 36-45 of 78  (8 Page(s) Totally)
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Institution Date Title Author
國立交通大學 2016-03-28T08:17:48Z 互動與可控式大量人群模擬:以捷運站為例 黃世強; Wong Sai Keung
國立交通大學 2015-12-04T07:03:11Z SAND ART SIMULATION SYSTEM AND METHOD CHEN Peng-Yu; WONG Sai-Keung; TSAI Wen-Hsiang
國立交通大學 2015-12-02T02:59:21Z Guidance path scheduling using particle swarm optimization in crowd simulation Wong, Sai-Keung; Tang, Pao-Kun; Li, Fu-Shun; Wang, Zong-Min; Yu, Shih-Ting
國立交通大學 2015-12-02T02:59:21Z Hybrid-based snow simulation and snow rendering with shell textures Wong, Sai-Keung; Fu, I-Ting
國立交通大學 2015-11-26T01:07:14Z 應用元球和三□表面重構的冰融化模擬以及在圖形處理器上之加速 李幸宇; Lii, Shing-Yeu; 黃世強; Wong, Sai-Keung
國立交通大學 2015-11-26T01:02:55Z 基於虛擬水與沙之二維數位藝術創作系統 陳廷譽; Chen, Ting-Yu; 黃世強; Wong, Sai-Keung
國立交通大學 2015-07-21T08:30:59Z Real-Time Auto Stylized Sand Art Drawing Chen, Peng-Yu; Wong, Sai-Keung
國立交通大學 2015-07-21T08:29:29Z Continuous collision detection for deformable objects using permissible clusters Wong, Sai-Keung; Baciu, George
國立交通大學 2015-07-21T08:28:23Z Hybrid-based snow simulation and snow rendering with shell textures Wong, Sai-Keung; Fu, I-Ting
國立交通大學 2015-07-21T08:28:23Z Guidance path scheduling using particle swarm optimization in crowd simulation Wong, Sai-Keung; Tang, Pao-Kun; Li, Fu-Shun; Wang, Zong-Min; Yu, Shih-Ting

Showing items 36-45 of 78  (8 Page(s) Totally)
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