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Institution Date Title Author
國立交通大學 2019-04-02T05:57:51Z So scary, yet so fun: The role of self-efficacy in enjoyment of a virtual reality horror game Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
國立政治大學 2018-09 Ways of Seeing Matter: The Impact of a Naturally Mapped Perceptual System on the Persuasive Effects of Immersive Virtual Reality Advertising 林日璇; Wu, Dai-Yun;Lin, Jih-Hsuan Tammy
國立政治大學 2018-01 《新聞學研究》五十週年座談:數位時代新聞傳播教育的改變與挑戰 蘇蘅; Su, Herng; 王維菁;林照真;倪炎元;夏珍;張文強;陳百齡;陳韜文;鍾蔚文; Lin, Chao-Chen;Hsia, Chen;Chan, Joseph M.;Chen, Pai-Lin;Wang, Wei-Ching;Chung, Wei-Wen;Chang, Wen-Chiang;Ni, Yen-Yuan; 蘇蘅;吳岱芸;吳俊葵; Su, Herng;Wu, Dai-Yun;Wu, Chun-Kuei
國立政治大學 2018 So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
國立政治大學 2017-12 So scary, yet so fun: the role of self-efficacy in enjoyment of a virtual reality horror game 林日璇; Lin, Jih-Hsuan Tammy; Wu, Dai-Yun; Tao, Chen-Chao
國立政治大學 2017 運用RFM模型結合資料採礦預測潛在顧客提升行銷效益-以Y藥局為例 吳岱芸; Wu, Dai Yun
國立政治大學 2015-07 從遊戲到遊戲化:行銷溝通遊戲化理論初探 吳岱芸; Wu, Dai-Yun
國立政治大學 2015 From Game to Gamification: Preliminary Research of Gamification Marketing Theory Wu, Dai-Yun; 吳岱芸
國立成功大學 2013-07-08 會計師受懲戒及懲戒後存續時間長短之影響因素 吳岱芸; Wu, Dai-Yun
國立政治大學 2011 創造我們的故事:以共同敘事概念建構體驗型互動裝置 吳岱芸; Wu, Dai Yun

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