English  |  正體中文  |  简体中文  |  Total items :0  
Visitors :  51929353    Online Users :  1069
Project Commissioned by the Ministry of Education
Project Executed by National Taiwan University Library
 
臺灣學術機構典藏系統 (Taiwan Academic Institutional Repository, TAIR)
About TAIR

Browse By

News

Copyright

Related Links

"tai wen kai"

Return to Browse by Author
Sorting by Title Sort by Date

Showing items 26-45 of 45  (1 Page(s) Totally)
1 
View [10|25|50] records per page

Institution Date Title Author
國立東華大學 2006 A Talking Face Driven by Voice using Hidden Markov Model Tai,Wen-Kai; Wang,Guang-Yi; Chiang,Cheng-Chin; Yang,Mau-Tsuen
國立東華大學 2006 New Approach for Static Gesture Recognition Tai,Wen-Kai; Han,Chin-Chuan; Chang,Chin-Chen; Chen,Jiann-Jone
國立東華大學 2006 A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects Tai,Wen-Kai; Hsieh,Hsien-Hsi
國立東華大學 2006 A Rendering Framework for Voxelization with Distance Field Tai,Wen-Kai; Chang,Sheng-Yi; Hsieh,Hsien-Hsi; Lai,Yueh-Yi
國立東華大學 2006 Natural Texture Transition for Feature-based Synthesis Tai,Wen-Kai; Liu,Chen-Duo; Lai,Yueh-Yi
國立東華大學 2005-07 Exploiting Hardware-accelerated Occlusion Queries for Visibility Culling Tai,Wen-Kai; Yang,Mau-Tsuen; Chiang,Cheng-Chin; Hsu,Chih-Kang
國立東華大學 2005-05 Determining Front-Facing Polygons for Dynamic and Deformable Objects Tai,Wen-Kai; Hsieh,Hsien-Hsi
國立東華大學 2005-01 TERRAIN SYNTHESIS: AN INTERACTIVE APPROACH Tai,Wen-Kai; Liu,Cheng-Duo; Chiang,Min-Yu; Chang,Chin-Chen; Huang,Jun-Yan
國立東華大學 2005 A simple GPU-based approach for 3D Voronoi diagram construction and visualization Tai,Wen-Kai; Hsieh,Hsien-Hsi
國立東華大學 2005 A Flexible 3D Slicer for Voxelization Using Graphics Hardware Tai,Wen-Kai; Chang,Sheng-Yi; Hsieh,Hsien-Hsi; Lai,Yueh-Yi
國立東華大學 2005 Terrain Synthesis Based on Microscopic Terrain Features Tai,Wen-Kai; Tu,Shih-Chun; Huang,Chun-Yen; Chang,Sheng-Yih
國立東華大學 2005 Synthesizing Transition Textures on Succession Patterns Tai,Wen-Kai; Liu,Chen-Duo; Lai,Yueh-Yi; Chang,Chin-Chen
國立東華大學 2005 Synthesis of Transition Textures on Succession Patterns Tai,Wen-Kai; Lai,Yueh-Yi
國立東華大學 2005 Stable Voxelization on Polygonal 3D Objects Using Programmable Graphics Hardware Tai,Wen-Kai; Hsieh,Hsien-Hsi; Lai,Yueh-Yi
國立東華大學 2004 A Hybrid Based Texture Synthesis Approach Tai,Wen-Kai; Wu,Chang-Hsing; Lai,Yueh-Yi
國立東華大學 2004 An Occlusion Culling Approach Based on Exploiting Multiple Hardware-accelerated Occlusion Queries for Dynamical Scenes Tai,Wen-Kai; Hsu,Chih-Kang; Hsieh,Hsien-Hsi
國立東華大學 2004 Flexible and Interactive Crack-like Patterns Presentation on 3D Objects Tai,Wen-Kai; Chiang,Cheng-Chin; Hsieh,Hsien-Hsi; Yang,Mau-Tsuen
國立東華大學 2004 Macroscopic Terrain Raised from microscopic Terrain Features Tai,Wen-Kai; Ueng,Ming-Fan; Chiang, Min-Yu
國立東華大學 2004 TEXTURE SYNTHESIS USING DATA MINING TECHNIQUE Tai,Wen-Kai; Liu,Cheng-Duo; Chen,Jhih-Rong
國立東華大學 2004 Dynamic Scene Visibility Culling Using Hardware-accelerated Occlusion Queries Tai,Wen-Kai; Hsieh,Hsien-Hsi; Hsu,Chih-Kang

Showing items 26-45 of 45  (1 Page(s) Totally)
1 
View [10|25|50] records per page