| 國立東華大學 |
2006 |
A Talking Face Driven by Voice using Hidden Markov Model
|
Tai,Wen-Kai; Wang,Guang-Yi; Chiang,Cheng-Chin; Yang,Mau-Tsuen |
| 國立東華大學 |
2006 |
New Approach for Static Gesture Recognition
|
Tai,Wen-Kai; Han,Chin-Chuan; Chang,Chin-Chen; Chen,Jiann-Jone |
| 國立東華大學 |
2006 |
A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2006 |
A Rendering Framework for Voxelization with Distance Field
|
Tai,Wen-Kai; Chang,Sheng-Yi; Hsieh,Hsien-Hsi; Lai,Yueh-Yi |
| 國立東華大學 |
2006 |
Natural Texture Transition for Feature-based Synthesis
|
Tai,Wen-Kai; Liu,Chen-Duo; Lai,Yueh-Yi |
| 國立東華大學 |
2005-07 |
Exploiting Hardware-accelerated Occlusion Queries for Visibility Culling
|
Tai,Wen-Kai; Yang,Mau-Tsuen; Chiang,Cheng-Chin; Hsu,Chih-Kang |
| 國立東華大學 |
2005-05 |
Determining Front-Facing Polygons for Dynamic and Deformable Objects
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2005-01 |
TERRAIN SYNTHESIS: AN INTERACTIVE APPROACH
|
Tai,Wen-Kai; Liu,Cheng-Duo; Chiang,Min-Yu; Chang,Chin-Chen; Huang,Jun-Yan |
| 國立東華大學 |
2005 |
A simple GPU-based approach for 3D Voronoi diagram construction and visualization
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2005 |
A Flexible 3D Slicer for Voxelization Using Graphics Hardware
|
Tai,Wen-Kai; Chang,Sheng-Yi; Hsieh,Hsien-Hsi; Lai,Yueh-Yi |
| 國立東華大學 |
2005 |
Terrain Synthesis Based on Microscopic Terrain Features
|
Tai,Wen-Kai; Tu,Shih-Chun; Huang,Chun-Yen; Chang,Sheng-Yih |
| 國立東華大學 |
2005 |
Synthesizing Transition Textures on Succession Patterns
|
Tai,Wen-Kai; Liu,Chen-Duo; Lai,Yueh-Yi; Chang,Chin-Chen |
| 國立東華大學 |
2005 |
Synthesis of Transition Textures on Succession Patterns
|
Tai,Wen-Kai; Lai,Yueh-Yi |
| 國立東華大學 |
2005 |
Stable Voxelization on Polygonal 3D Objects Using Programmable Graphics Hardware
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi; Lai,Yueh-Yi |
| 國立東華大學 |
2004 |
A Hybrid Based Texture Synthesis Approach
|
Tai,Wen-Kai; Wu,Chang-Hsing; Lai,Yueh-Yi |
| 國立東華大學 |
2004 |
An Occlusion Culling Approach Based on Exploiting Multiple Hardware-accelerated Occlusion Queries for Dynamical Scenes
|
Tai,Wen-Kai; Hsu,Chih-Kang; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2004 |
Flexible and Interactive Crack-like Patterns Presentation on 3D Objects
|
Tai,Wen-Kai; Chiang,Cheng-Chin; Hsieh,Hsien-Hsi; Yang,Mau-Tsuen |
| 國立東華大學 |
2004 |
Macroscopic Terrain Raised from microscopic Terrain Features
|
Tai,Wen-Kai; Ueng,Ming-Fan; Chiang, Min-Yu |
| 國立東華大學 |
2004 |
TEXTURE SYNTHESIS USING DATA MINING TECHNIQUE
|
Tai,Wen-Kai; Liu,Cheng-Duo; Chen,Jhih-Rong |
| 國立東華大學 |
2004 |
Dynamic Scene Visibility Culling Using Hardware-accelerated Occlusion Queries
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi; Hsu,Chih-Kang |