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Taiwan Academic Institutional Repository >
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"tai wen kai"
Showing items 1-10 of 45 (5 Page(s) Totally) 1 2 3 4 5 > >> View [10|25|50] records per page
| 國立交通大學 |
2018-08-21T05:54:15Z |
An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing
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Lin, Ting-Hao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen |
| 國立交通大學 |
2017-04-21T06:55:38Z |
Inner engraving for the creation of a balanced LEGO sculpture
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Hong, Jhen-Yao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen |
| 國立交通大學 |
2017-04-21T06:49:01Z |
An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing
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Lin, Ting-Hao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen |
| 國立交通大學 |
2014-12-08T15:11:07Z |
GENETIC-BASED APPROACH FOR SYNTHESIZING TEXTURE
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Chang, Chin-Chen; Kuo, Yen-Ting; Tai, Wen-Kai |
| 國立聯合大學 |
2010 |
Novel Geometrical Voxelization Approach with Application to Streamlines
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Hsieh, Hsien-His;Chang, Chin-Chen;Tai, Wen-Kai;Shen, Han- Wei |
| 國立聯合大學 |
2010 |
PATH PLANNING FOR RACING GAMES
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Tan, Charlie Irawan;Chen, Chang-Min;Tai, Wen-Kai;Chang, Chin-Chen |
| 國立東華大學 |
2009-10 |
Vertex Shuffling :a Novel information hiding on 3D model
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Tai,Wen-Kai; Tan,Charlie Irawan; Lin,Cong-Kai |
| 國立東華大學 |
2009-09 |
Improved Relief Texture Mapping Using Minmax Texture
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Tai,Wen-Kai; Lee,Lo-wei; Tseng,Shih-Wei |
| 國立東華大學 |
2009-08 |
Fractal Territory Game
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Tai,Wen-Kai; Siao,Siao-Fan; Li, Luo-Wei |
| 國立東華大學 |
2009-04 |
GPU-based Collision Detection and Response for Particles on 3D Models
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Tai,Wen-Kai; Chang,Chin-Chen; Hsieh,Hsien-Hsi |
Showing items 1-10 of 45 (5 Page(s) Totally) 1 2 3 4 5 > >> View [10|25|50] records per page
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