| 國立交通大學 |
2018-08-21T05:54:15Z |
An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing
|
Lin, Ting-Hao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen |
| 國立交通大學 |
2017-04-21T06:55:38Z |
Inner engraving for the creation of a balanced LEGO sculpture
|
Hong, Jhen-Yao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen |
| 國立交通大學 |
2017-04-21T06:49:01Z |
An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing
|
Lin, Ting-Hao; Way, Der-Lor; Shih, Zen-Chung; Tai, Wen-Kai; Chang, Chin-Chen |
| 國立交通大學 |
2014-12-08T15:11:07Z |
GENETIC-BASED APPROACH FOR SYNTHESIZING TEXTURE
|
Chang, Chin-Chen; Kuo, Yen-Ting; Tai, Wen-Kai |
| 國立聯合大學 |
2010 |
Novel Geometrical Voxelization Approach with Application to Streamlines
|
Hsieh, Hsien-His;Chang, Chin-Chen;Tai, Wen-Kai;Shen, Han- Wei |
| 國立聯合大學 |
2010 |
PATH PLANNING FOR RACING GAMES
|
Tan, Charlie Irawan;Chen, Chang-Min;Tai, Wen-Kai;Chang, Chin-Chen |
| 國立東華大學 |
2009-10 |
Vertex Shuffling :a Novel information hiding on 3D model
|
Tai,Wen-Kai; Tan,Charlie Irawan; Lin,Cong-Kai |
| 國立東華大學 |
2009-09 |
Improved Relief Texture Mapping Using Minmax Texture
|
Tai,Wen-Kai; Lee,Lo-wei; Tseng,Shih-Wei |
| 國立東華大學 |
2009-08 |
Fractal Territory Game
|
Tai,Wen-Kai; Siao,Siao-Fan; Li, Luo-Wei |
| 國立東華大學 |
2009-04 |
GPU-based Collision Detection and Response for Particles on 3D Models
|
Tai,Wen-Kai; Chang,Chin-Chen; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2009-01 |
An Interactive Building Modeling System Based On The Lego Concept
|
Tai,Wen-Kai; Chen,Sheng-Yi; Lin, Cong-Kai |
| 國立東華大學 |
2009 |
A Study on Novel 3D Object Presentation for Games
|
Tai,Wen-Kai; Effendy Eka Saputra |
| 國立東華大學 |
2008-07 |
An ai Tool: generating paths for Racing Game
|
Tai,Wen-Kai; Tan,Charlie Irawan |
| 國立東華大學 |
2008-06 |
Terrain Synthesis Based on Microscopic Terrain Feature
|
Tai,Wen-Kai; Huang,Chun-Yen; Tu,Shih-Chun |
| 國立東華大學 |
2008-03 |
Transition Texture Synthesis
|
Tai,Wen-Kai; Lai,Yueh-Yi |
| 國立東華大學 |
2008-01 |
An Implementation of Multi-Bounce Refractions for Multi-Layered Structures
|
Tai,Wen-Kai; Chang,Chin-Chen; Lin,Chun-Min; Huang, Chun-Yen |
| 國立東華大學 |
2008-01 |
Texture Synthesis Using Genetic Algorithms
|
Tai,Wen-Kai; Chang,Chin-Chen; Kuo,Yen-Ting; Wang,Yun-Wen |
| 國立東華大學 |
2008 |
A Volume Rendering Framework for Visualizing 3D Flow Fields
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi; Shen,Han-Wei; Li,Liya |
| 國立東華大學 |
2008 |
Moving Cast Shadow Detection by Exploiting Multiple Cues
|
Tai,Wen-Kai; Yang,Mau-Tsuen; Chiang,Cheng-Chin |
| 國立東華大學 |
2008 |
Genetic-Based Approach for Synthesizing Texture
|
Tai,Wen-Kai; Chang,Chin-Chen; Kuo,Yen-Ting |
| 國立東華大學 |
2008 |
Independent Query Refinement and Feature Re-weighting Using Positive and Negative Examples for Content-based Image Retrieval
|
Tai,Wen-Kai; Chiang,Cheng-Chin |
| 國立東華大學 |
2007-01 |
A PROCEDURAL APPROACH FOR CHINESE TING MODELING
|
Tai,Wen-Kai; Chu,Chien-Yuan; Huang,Chun-Yen |
| 國立東華大學 |
2007 |
Feature Alignment Approach for Hand Posture Recognition Based on Curvature Scale Space
|
Tai,Wen-Kai; Chang,Chin-Chen; Liu,Cheng-Yi |
| 國立東華大學 |
2007 |
A Momentum-Based Deformation System for Granular Material
|
Tai,Wen-Kai; Yang,Mau-Tsuen; Zeng,Ya-Lun; Tan,Charlie Irawan; Chang,Chin-Chen; Chiang,Cheng-Chin |
| 國立東華大學 |
2006-12 |
Exploiting Spatial-Temporal Coherence in the Construction of Multiple Perspective Videos
|
Tai,Wen-Kai; Chiang,C; Yang,M.T.; Lo,K.; Huang,S. |
| 國立東華大學 |
2006 |
A Talking Face Driven by Voice using Hidden Markov Model
|
Tai,Wen-Kai; Wang,Guang-Yi; Chiang,Cheng-Chin; Yang,Mau-Tsuen |
| 國立東華大學 |
2006 |
New Approach for Static Gesture Recognition
|
Tai,Wen-Kai; Han,Chin-Chuan; Chang,Chin-Chen; Chen,Jiann-Jone |
| 國立東華大學 |
2006 |
A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2006 |
A Rendering Framework for Voxelization with Distance Field
|
Tai,Wen-Kai; Chang,Sheng-Yi; Hsieh,Hsien-Hsi; Lai,Yueh-Yi |
| 國立東華大學 |
2006 |
Natural Texture Transition for Feature-based Synthesis
|
Tai,Wen-Kai; Liu,Chen-Duo; Lai,Yueh-Yi |
| 國立東華大學 |
2005-07 |
Exploiting Hardware-accelerated Occlusion Queries for Visibility Culling
|
Tai,Wen-Kai; Yang,Mau-Tsuen; Chiang,Cheng-Chin; Hsu,Chih-Kang |
| 國立東華大學 |
2005-05 |
Determining Front-Facing Polygons for Dynamic and Deformable Objects
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2005-01 |
TERRAIN SYNTHESIS: AN INTERACTIVE APPROACH
|
Tai,Wen-Kai; Liu,Cheng-Duo; Chiang,Min-Yu; Chang,Chin-Chen; Huang,Jun-Yan |
| 國立東華大學 |
2005 |
A simple GPU-based approach for 3D Voronoi diagram construction and visualization
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2005 |
A Flexible 3D Slicer for Voxelization Using Graphics Hardware
|
Tai,Wen-Kai; Chang,Sheng-Yi; Hsieh,Hsien-Hsi; Lai,Yueh-Yi |
| 國立東華大學 |
2005 |
Terrain Synthesis Based on Microscopic Terrain Features
|
Tai,Wen-Kai; Tu,Shih-Chun; Huang,Chun-Yen; Chang,Sheng-Yih |
| 國立東華大學 |
2005 |
Synthesizing Transition Textures on Succession Patterns
|
Tai,Wen-Kai; Liu,Chen-Duo; Lai,Yueh-Yi; Chang,Chin-Chen |
| 國立東華大學 |
2005 |
Synthesis of Transition Textures on Succession Patterns
|
Tai,Wen-Kai; Lai,Yueh-Yi |
| 國立東華大學 |
2005 |
Stable Voxelization on Polygonal 3D Objects Using Programmable Graphics Hardware
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi; Lai,Yueh-Yi |
| 國立東華大學 |
2004 |
A Hybrid Based Texture Synthesis Approach
|
Tai,Wen-Kai; Wu,Chang-Hsing; Lai,Yueh-Yi |
| 國立東華大學 |
2004 |
An Occlusion Culling Approach Based on Exploiting Multiple Hardware-accelerated Occlusion Queries for Dynamical Scenes
|
Tai,Wen-Kai; Hsu,Chih-Kang; Hsieh,Hsien-Hsi |
| 國立東華大學 |
2004 |
Flexible and Interactive Crack-like Patterns Presentation on 3D Objects
|
Tai,Wen-Kai; Chiang,Cheng-Chin; Hsieh,Hsien-Hsi; Yang,Mau-Tsuen |
| 國立東華大學 |
2004 |
Macroscopic Terrain Raised from microscopic Terrain Features
|
Tai,Wen-Kai; Ueng,Ming-Fan; Chiang, Min-Yu |
| 國立東華大學 |
2004 |
TEXTURE SYNTHESIS USING DATA MINING TECHNIQUE
|
Tai,Wen-Kai; Liu,Cheng-Duo; Chen,Jhih-Rong |
| 國立東華大學 |
2004 |
Dynamic Scene Visibility Culling Using Hardware-accelerated Occlusion Queries
|
Tai,Wen-Kai; Hsieh,Hsien-Hsi; Hsu,Chih-Kang |