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Showing items 444361-444370 of 2348419 (234842 Page(s) Totally) << < 44432 44433 44434 44435 44436 44437 44438 44439 44440 44441 > >> View [10|25|50] records per page
| 臺北醫學大學 |
1987 |
Gamete intrafallopian transfer-a preliminary report.
|
曾啟瑞; Chao HT; Ng HT; Chen SC; Tzeng CR; Chang SP; |
| 國立中山大學 |
2004 |
Gametogenesis in the imposex-affected oyster drills, Thais clavigera and Thais rufotincta
|
Ching-Yi Cheng;Li-Lian Liu |
| 淡江大學 |
2014-11 |
Game‐based APP in Teaching Newton's Three Laws of Motion for High School Students
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Shyu, Hsin-Yih; Chou, Yuhur |
| 淡江大學 |
2005 |
Gamidov型積分不等式的上界的研究
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王科閔; Wang, Ker-min |
| 中國科技大學 |
2014 |
Gamification Design for Increasing Customer Purchase Intention in a Mobile Marketing Campaign App
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明輝, 溫 |
| 淡江大學 |
201606 |
Gamification Design: A Comparison of Four M-Learning Courses
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Wu, Ya-Ling |
| 朝陽科技大學 |
2022-11-24 |
Gamification in Enterprise Brand App: A Behavioral Perspective of Consumer
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Lin, Chih-Wei; Chien, Chun-Yu; Ou Yang, Chi-Pei; Mao, Tso-Yen; 毛祚彥 |
| 國立成功大學 |
2019-06-27 |
Gamification in Social Commerce: When Game and Social Elements Drive Engagement and Purchase Intention
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王春花; Sutthitrairong, Sathita |
| 南台科技大學 |
2022-12 |
Gamification of Culture: A Strategy for Cultural Preservation and Local Sustainable Development
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Chi‑Hua Wu;Yu‑Lin Chao;Jia‑Ting Xiong;Ding‑Bang Luh |
| 朝陽科技大學 |
2018-11 |
Gamification of Learning in Tourism Industry: A case study of Pokémon Go
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Chin-Cheng, Yang;Wei Yeng, Sia;Yi-Chiao, Tseng;Jui-Chang, Chiu* |
Showing items 444361-444370 of 2348419 (234842 Page(s) Totally) << < 44432 44433 44434 44435 44436 44437 44438 44439 44440 44441 > >> View [10|25|50] records per page
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