| 淡江大學 |
2023-03 |
Games Applied to Vocabulary Learning: A Bibliometric Analysis on Two Decades of Research
|
Chang, Chiung-sui |
| 中國文化大學 |
1996-05-01 |
Games as Teaching Activities in Large Foreign Language Classes-Part Ⅱ
|
柯迪 |
| 中國文化大學 |
1995-05-01 |
Games as Teaching Activities in Large Second Language Classes
|
柯迪 |
| 淡江大學 |
2016-11-10 |
Games for Policy Makers in the UN and The European Commision
|
Sweeny, John |
| 國立臺灣大學 |
2008-06 |
Games of Lives in Surviving Childhood Brain Tumors
|
Chen, Chin-Mi; Chen, Yueh-Chih; Haase, Joan E. |
| 輔英科技大學 |
2017-12-01 |
Games-Based Language Learning with Creative Teaching Aids among Technical College Students
|
Lin-Fang Wu |
| 臺大學術典藏 |
2003 |
Gametangium-like Structures as Propagation Buds in Codium edule Silva (Bryopsidales, Chlorophyta)1
|
Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng; Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng |
| 國立臺灣大學 |
2003 |
Gametangium-like Structures as Propagation Buds in Codium edule Silva (Bryopsidales, Chlorophyta)1
|
Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng |
| 育達商業科技大學 |
2003 |
Gametangium-like structures as propagation buds of Codium edule (Bryopsidales, Chlorophyta)
|
Chang, Jui-sheng;Dai, Chang-feng;Chang, Jeng |
| 國立臺灣大學 |
1989 |
Gamete Intrafallopian Transfer in the Treatment of Infertility:The Preliminary Experiences at NTUH
|
Lien, Y. R.; Kuo, P. L.; Liu, C. H.; Lin, H. R.; 楊友仕; 李鎡堯; Lien, Y. R.; Kuo, P. L.; Liu, C. H.; Lin, H. R.; Yang, Yu-Shih; Lee, Tzu-Yao |
| 臺北醫學大學 |
1987 |
Gamete intrafallopian transfer-a preliminary report.
|
曾啟瑞; Chao HT; Ng HT; Chen SC; Tzeng CR; Chang SP; |
| 國立中山大學 |
2004 |
Gametogenesis in the imposex-affected oyster drills, Thais clavigera and Thais rufotincta
|
Ching-Yi Cheng;Li-Lian Liu |
| 淡江大學 |
2014-11 |
Game‐based APP in Teaching Newton's Three Laws of Motion for High School Students
|
Shyu, Hsin-Yih; Chou, Yuhur |
| 淡江大學 |
2005 |
Gamidov型積分不等式的上界的研究
|
王科閔; Wang, Ker-min |
| 中國科技大學 |
2014 |
Gamification Design for Increasing Customer Purchase Intention in a Mobile Marketing Campaign App
|
明輝, 溫 |
| 淡江大學 |
201606 |
Gamification Design: A Comparison of Four M-Learning Courses
|
Wu, Ya-Ling |
| 朝陽科技大學 |
2022-11-24 |
Gamification in Enterprise Brand App: A Behavioral Perspective of Consumer
|
Lin, Chih-Wei; Chien, Chun-Yu; Ou Yang, Chi-Pei; Mao, Tso-Yen; 毛祚彥 |
| 國立成功大學 |
2019-06-27 |
Gamification in Social Commerce: When Game and Social Elements Drive Engagement and Purchase Intention
|
王春花; Sutthitrairong, Sathita |
| 南台科技大學 |
2022-12 |
Gamification of Culture: A Strategy for Cultural Preservation and Local Sustainable Development
|
Chi‑Hua Wu;Yu‑Lin Chao;Jia‑Ting Xiong;Ding‑Bang Luh |
| 朝陽科技大學 |
2018-11 |
Gamification of Learning in Tourism Industry: A case study of Pokémon Go
|
Chin-Cheng, Yang;Wei Yeng, Sia;Yi-Chiao, Tseng;Jui-Chang, Chiu* |
| 國家衛生研究院 |
2012-01 |
Gaming control using a wearable and wireless EEG-based brain-computer interface device with novel dry foam-based sensors
|
Liao, LD;Chen, CY;Wang, IJ;Chen, SF;Li, SY;Chen, BW;Chang, JY;Lin, CT |
| 國立交通大學 |
2014-12-08T15:22:05Z |
Gaming control using a wearable and wireless EEG-based brain-computer interface device with novel dry foam-based sensors
|
Liao, Lun-De; Chen, Chi-Yu; Wang, I-Jan; Chen, Sheng-Fu; Li, Shih-Yu; Chen, Bo-Wei; Chang, Jyh-Yeong; Lin, Chin-Teng |
| 國立交通大學 |
2017-04-21T06:48:52Z |
Gaming Controlling via Brain-Computer Interface Using Multiple Physiological Signals
|
Chen, Shi-An; Chen, Chih-Hao; Lin, Theng-Wei; Ko, Li-Wei; Lin, Chin-Teng |
| 國立成功大學 |
2024 |
Gaming disorder among children and adolescents
|
Griffiths;M, D.;Stavropoulos;V;Pontes;H, M.;Carbonell;X;King;D, L.;Lin;C, -Y.;Demetrovics;Z;Kir�ly;O |
| 嘉南藥理大學 |
2009 |
Gaming Research & Review Journal
|
EBSCO-HTC |