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显示项目 444351-444375 / 2348406 (共93937页)
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机构 日期 题名 作者
淡江大學 2023-03 Games Applied to Vocabulary Learning: A Bibliometric Analysis on Two Decades of Research Chang, Chiung-sui
中國文化大學 1996-05-01 Games as Teaching Activities in Large Foreign Language Classes-Part Ⅱ 柯迪
中國文化大學 1995-05-01 Games as Teaching Activities in Large Second Language Classes 柯迪
淡江大學 2016-11-10 Games for Policy Makers in the UN and The European Commision Sweeny, John
國立臺灣大學 2008-06 Games of Lives in Surviving Childhood Brain Tumors Chen, Chin-Mi; Chen, Yueh-Chih; Haase, Joan E.
輔英科技大學 2017-12-01 Games-Based Language Learning with Creative Teaching Aids among Technical College Students Lin-Fang Wu
臺大學術典藏 2003 Gametangium-like Structures as Propagation Buds in Codium edule Silva (Bryopsidales, Chlorophyta)1 Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng; Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng
國立臺灣大學 2003 Gametangium-like Structures as Propagation Buds in Codium edule Silva (Bryopsidales, Chlorophyta)1 Chang, Jui-Sheng; Dai, Chang-Feng; Chang, Jeng
育達商業科技大學 2003 Gametangium-like structures as propagation buds of Codium edule (Bryopsidales, Chlorophyta) Chang, Jui-sheng;Dai, Chang-feng;Chang, Jeng
國立臺灣大學 1989 Gamete Intrafallopian Transfer in the Treatment of Infertility:The Preliminary Experiences at NTUH Lien, Y. R.; Kuo, P. L.; Liu, C. H.; Lin, H. R.; 楊友仕; 李鎡堯; Lien, Y. R.; Kuo, P. L.; Liu, C. H.; Lin, H. R.; Yang, Yu-Shih; Lee, Tzu-Yao
臺北醫學大學 1987 Gamete intrafallopian transfer-a preliminary report. 曾啟瑞; Chao HT; Ng HT; Chen SC; Tzeng CR; Chang SP;
國立中山大學 2004 Gametogenesis in the imposex-affected oyster drills, Thais clavigera and Thais rufotincta Ching-Yi Cheng;Li-Lian Liu
淡江大學 2014-11 Game‐based APP in Teaching Newton's Three Laws of Motion for High School Students Shyu, Hsin-Yih; Chou, Yuhur
淡江大學 2005 Gamidov型積分不等式的上界的研究 王科閔; Wang, Ker-min
中國科技大學 2014 Gamification Design for Increasing Customer Purchase Intention in a Mobile Marketing Campaign App 明輝, 溫
淡江大學 201606 Gamification Design: A Comparison of Four M-Learning Courses Wu, Ya-Ling
朝陽科技大學 2022-11-24 Gamification in Enterprise Brand App: A Behavioral Perspective of Consumer Lin, Chih-Wei; Chien, Chun-Yu; Ou Yang, Chi-Pei; Mao, Tso-Yen; 毛祚彥
國立成功大學 2019-06-27 Gamification in Social Commerce: When Game and Social Elements Drive Engagement and Purchase Intention 王春花; Sutthitrairong, Sathita
南台科技大學 2022-12 Gamification of Culture: A Strategy for Cultural Preservation and Local Sustainable Development Chi‑Hua Wu;Yu‑Lin Chao;Jia‑Ting Xiong;Ding‑Bang Luh
朝陽科技大學 2018-11 Gamification of Learning in Tourism Industry: A case study of Pokémon Go Chin-Cheng, Yang;Wei Yeng, Sia;Yi-Chiao, Tseng;Jui-Chang, Chiu*
國家衛生研究院 2012-01 Gaming control using a wearable and wireless EEG-based brain-computer interface device with novel dry foam-based sensors Liao, LD;Chen, CY;Wang, IJ;Chen, SF;Li, SY;Chen, BW;Chang, JY;Lin, CT
國立交通大學 2014-12-08T15:22:05Z Gaming control using a wearable and wireless EEG-based brain-computer interface device with novel dry foam-based sensors Liao, Lun-De; Chen, Chi-Yu; Wang, I-Jan; Chen, Sheng-Fu; Li, Shih-Yu; Chen, Bo-Wei; Chang, Jyh-Yeong; Lin, Chin-Teng
國立交通大學 2017-04-21T06:48:52Z Gaming Controlling via Brain-Computer Interface Using Multiple Physiological Signals Chen, Shi-An; Chen, Chih-Hao; Lin, Theng-Wei; Ko, Li-Wei; Lin, Chin-Teng
國立成功大學 2024 Gaming disorder among children and adolescents Griffiths;M, D.;Stavropoulos;V;Pontes;H, M.;Carbonell;X;King;D, L.;Lin;C, -Y.;Demetrovics;Z;Kir�ly;O
嘉南藥理大學 2009 Gaming Research & Review Journal EBSCO-HTC

显示项目 444351-444375 / 2348406 (共93937页)
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